SignalFlow

A Rust-based event-driven processing engine for building deterministic and composable signal pipelines.

Features

  • Event-driven architecture: Processes signals through structured flows
  • Composable pipelines: Chain processing stages with clear state transitions
  • Deterministic execution: Predictable state evolution across events
  • Low-overhead runtime: Designed for high-throughput scenarios

Technical Highlights

  • Uses async Rust for concurrent signal handling
  • Implements strongly-typed event propagation
  • Emphasizes ownership-driven memory safety
  • Structured around modular processing nodes

Why Event-Driven Systems?

Event-driven architectures enable scalable and responsive systems. By structuring signal propagation explicitly, complex workflows remain predictable and maintainable under load.