Latest posts

  • 23 May 2026

Why Every Rust Developer Should Read the Rustonomicon

The Rustonomicon isn’t just about unsafe code. It teaches data layout, variance, drop mechanics, and how the language actually works under the hood.

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  • 12 April 2026

Variance and PhantomData in Rust

How Rust’s variance system works, why std:🧵:Scope needs invariant lifetimes, and what PhantomData actually does to prevent use-after-free.

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  • 25 February 2026

Rust Memory Layout Under the Hood

A visual guide to how Rust lays out structs, Vec, String, smart pointers, and trait objects in memory — alignment rules, field reordering, and the byte-level details that shape your program’s performance.

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  • 15 February 2026

Building an AI Coach That Sees Your Factorio Factory

How I built factorio-sensei — a Rust CLI that connects Claude to a live Factorio game via RCON and gives real-time coaching advice based on actual game state.

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